With the arrival of a new season, we are excited to announce a series of updates and improvements designed to enrich the gameplay experience and bring new challenges to our players. Our focus is on providing a more dynamic and rewarding environment, encouraging the exploration of new content, and ensuring that each gaming session is unique and engaging. GENERAL: Launch Date: 21/10/2026 Website: Imperianic (https://www.imperianic.com) Version: 7.72 downgraded to 7.4 Port: 7179 Host: Virginia (US) Protection: ProGDN Premium: Free VIDEOS WIKI: Daily Bosses Daily Sieges Custom Quests and Access Respawns and Hunting Guide Server Systems Client Systems EXPERIENCE RATES: Minium level Maximum level Multiplier 1 8 15.0x 9 20 10.0x 21 40 8.0x 41 60 4.0x 61 70 2.0x 71 80 1.5x 81 100 1.3x 101 120 1.2x 121 Unlimited 1.0x Misc: Skills rate Magic rate Loot rate 4x 2x 2x PVP: World type PVP Frag Decrease Time No decrease time Hotkey aimbot No Protection level 1 Kills daily to red skull 4 Kills weekly to red skull 12 Kills monthly to red skull 35 Kills daily to banishment 7 Kills weekly to banishment 18 Kills monthly to banishment 40 Mana Regeneration 2 per tick 1.png CLIENT: Imperianic client thread: Imperianic 7.4 OTclient (https://otland.net/threads/imperianic-7-4-otclient.271951/) Classic old school client style Smoth, dash and smart walking Auto backpack reopener Market System INGAME hunt guide INGAME store INGAME items library INGAME task system guide and helper CAM system CAST system VOIP system Android client MAP: 180+ custom hunts Remaped areas with old school style 100% old cipsoft 7.72 map base unknown.png GAMEPLAY MODIFICATIONS: Private and unique speed formula where a single level makes difference on speed to get target lost Automatic guild war system when you join a guild, all other guilds are enemies No frags for guild/guild kills and PVP enforced system that gives EXP when killing enemies Increased 5% experience for guilds with 5+ members online Anti maker on wars that teleport newbies to temple and doesn't give frags to killers AOE spells damage reduction while hitting more players 20% higher death loss for blessings than common Boat fast travels with cooldown for avoid abusing Boat travels with random SQM's to avoid traps Real monsters behaviour, more agressive while ranged, running and no path finding Spawn rate based on online players number EXP sharing on party system with 10% bonus for each vocation Increased physical damage for knights and paladins ATK/DEF formulas based on real cipsoft 7.72 server MF flask removing Guilds works only with 5 minimum members GFB and UE reduction is now 10% for each hitted player, on max 40% reduction Yellow skull for whole guild if you attack a guildmember Market system Increased task system repetition times New city with 50+ new respawns Sieges now are rewarded by player Battlefield event added to server Impossibility to enter or add items in a house for 60 seconds after runemaking Some nerfs on very high experience hunt spots Knights now heals 15% more Knights now needs less damage to get a task count Battlefield event updated with infinite runes and spell block (invisible) Battlefield event upgraded with enemy players name for find alive enemies Added a delay of 300ms on mapclick to start walking, to avoid bugmap Crystalized crossbow now deals energy damage per second to target Daily bosses rare loots are increased to 50% Python quest fixed Increased HP and damage of sieges bosses A new city was implemented, Eastern windgard, with around 50+ custom hunts spots and monsters Nerf of 20% on all tasks experience reward Increased AOE spells nerf while damaging many players No more global messages on siege start New task system formula for Druids and Knights while in party of 4 vocations Nerf on some hunts of new city Nerf on some monsters Siege bosses strenght increased Party experience rate nerfed, now 15 / 30 / 50% Sieges now can be done within 4 to 6 players If you interfer in a guild